#pragma once;

#include <vector>
#include <string>

using namespace std;

struct gameData
{
	int selected;
	vector< vector<string> > tab;
	vector< int > pontos;
	int camelos[5];
	bool pregame;
	int nplayers;
	int ia;
	int turno;
	int nplays;
	bool over;
	bool IAplaying;
};